Game art, generated
Game Icon Generator
Potions, swords, scrolls, loot. Whole inventory sets in one consistent style, instead of one icon at a time.












The hard part is consistency
One good icon is easy. Thirty icons with the same palette, the same outline weight, and the same lighting angle is the actual job, and it falls apart fastest when each icon is generated separately.
SpriteCook generates the set as one image, so every item shares a style by construction, and thirty icons cost one generation instead of thirty. The built-in slicer then cuts the sheet into clean individual PNGs on transparent backgrounds, like the strip above.
How it works
Prompt the set
"Dungeon loot collection, nine items" or "fantasy weapon icons". You get the whole grid in one style, for the cost of a single generation.
Slice the sheet
The slicer detects the grid and cuts the collection into individual icons. No manual cropping.
Drop them in your inventory UI
Each icon exports as a transparent PNG at native pixel size. Need more items later? Use the sheet as a style reference and extend the set.