Game art, generated
Pixel Art Portrait Generator
Dialogue-box busts with actual personality, in a style that holds across your whole cast.





Full characters at dialogue-box size
A dialogue portrait has a couple hundred pixels to tell the player who is talking. Expression and silhouette do all the work, which is exactly what falls apart when portraits come from different sources or sessions.
These five came from one-paragraph prompts in a single style. The dwarf keeps his eye patch and bronze rings, the rogue keeps her smirk. Same wall texture behind every one, so the set reads as one game.
How it works
Describe the character
A paragraph with face, expression, and outfit details. The captions under the portraits are the actual prompts, trimmed.
Generate the bust
Pixel art mode, portrait framing. Regenerate or adjust the paragraph until the expression lands.
Match the rest of the cast
Keep the same theme active for every character, and each new portrait joins the set instead of starting a new style.