Free to try, no credit card

Free Game Sprite Generator

Type a prompt and get game-ready 2D sprites in your browser. Animations, sprite sheets, and a consistent style, ready for Unity, Godot, GameMaker, and Phaser.

Try:
UnityGodotGameMakerPhaser
Pixel art paladin knight idle sprite animation
Idle
Pixel art goblin run sprite animation
Run
Pixel art dog walk cycle sprite
Walk
Pixel art paladin attack sprite animation
Attack
Every animation also comes as a sliced sprite sheet
Paladin attack sprite sheet, eight evenly spaced frames

Sprites without the sprite work

Drawing a character, then redrawing it for every animation frame, then keeping the next character in the same style, is most of the work in 2D game art. SpriteCook does that part.

Describe what you need and get a clean, game-ready sprite. Animate it, export the sheet, and lock a theme so your whole cast looks like one artist drew it.

How it works

1

Describe your sprite

One line is enough. A character, a creature, an item, an enemy. Pick pixel art or detailed style and a size.

2

Generate and refine

Get a game-ready sprite in seconds. Regenerate, tweak the prompt, or use it as a reference for variations.

3

Animate and export

Add idle, walk, run, and attack cycles, then download transparent PNGs and sprite sheets, with ready-made files for Unity and Godot.

What you get

  • Game-ready sprites in pixel art or detailed style
  • Idle, walk, run, attack, jump, and custom animations
  • Sliced sprite sheets on an even frame grid, transparent background
  • Engine files for Unity and Godot, plain PNGs for Phaser and GameMaker
  • A theme that keeps every sprite in one consistent style

Or let your coding agent make them

SpriteCook plugs into AI coding agents. Install the plugin for Claude Code, Codex, Cursor, or OpenCode and your agent generates sprites straight into your project while it writes the game. See the agent setup.

More sprite tools

Frequently asked questions

What is a game sprite generator?+
A tool that creates 2D game sprites from a text prompt. You describe a character, item, or creature, and SpriteCook generates it as a game-ready sprite, with animations and sprite sheets if you need them.
Is SpriteCook free to use?+
You get free credits every month, no credit card needed. That covers a stack of sprites to start. Paid plans add more credits and the bigger workflows like animation and engine exports.
Can I use the sprites in my game commercially?+
Yes. Everything you generate is yours to use commercially, including in games you sell.
What engines do the sprites work with?+
Any engine that reads a PNG or sprite sheet, which is all of them. Unity, Godot, GameMaker, and Phaser are the common ones. Animations export as sliced sprite sheets, and Unity and Godot get ready-made files.
Can it animate the sprites?+
Yes. Generate a character, then add idle, walk, run, attack, and jump cycles, or describe any custom motion. Each animation comes out as a clean, evenly spaced sprite sheet.
How do I keep all my sprites in the same style?+
Set a theme once and every sprite you generate after that matches it. You can also use an existing sprite as a style reference, so a whole cast or asset pack stays consistent.
Does it do pixel art or detailed art?+
Both. Pixel art mode makes true pixel grids at sizes like 16x16 and 32x32. Detailed mode makes higher-res 2D art for HD games and key art.