Free to try, no credit card

AI Pixel Art Animation Generator

Turn a prompt or your own sprite into a looping pixel art animation. Walk, run, attack, or any custom motion, exported as a sprite sheet ready for Unity, Godot, GameMaker, and Phaser.

Try:
UnityGodotGameMakerPhaser
Pixel art paladin attack animation
Attack
Pixel art goblin run animation
Run
Pixel art dog walk cycle animation
Walk
Pixel art paladin idle animation
Idle
One character, six animation sets, from a single prompt
A mushroom druid running six animation sets at once, from one prompt

Animate pixel art without drawing every frame

Hand-animating a sprite means drawing contact poses, passing poses, and weight shift for every cycle, then doing it again for the next character. That frame-by-frame work is most of the job.

SpriteCook generates the cycle from the character itself, so the motion fits the body. You get a looping preview and a sliced sprite sheet, ready to drop into your engine.

How it works

1

Start from a prompt or your sprite

Describe a character and generate it, or upload a sprite you already have. The animation keeps its design and palette.

2

Pick the motion

Choose presets like idle, walk, run, attack, and jump, or describe any custom motion. The gait fits the body, so a dog waddles and a slime wobbles.

3

Preview and export

Watch the loop, then download the sprite sheet and frames. Unity and Godot get ready-made files; Phaser and GameMaker take the plain sheet.

Every animation a 2D game needs

The presets cover the movesets games run on, and you can describe anything past them.

IdleWalkRunAttackJumpHurtDeathCustom motion

What you get

  • A looping WebP preview of each animation
  • A sliced sprite sheet on an even frame grid, transparent background
  • Individual frames as transparent PNGs
  • Engine files for Unity and Godot, plain sheets for Phaser and GameMaker
  • Consistent style across every animation and character

Animate any sprite you already have

Upload your own pixel art and bring it to life, the animation keeps your design. Or let your coding agent do it: the SpriteCook plugin for Claude Code, Codex, Cursor, and OpenCode generates animations straight into your project. See the agent setup.

Keep going

Frequently asked questions

What is an AI pixel art animation generator?+
A tool that turns a pixel art character into a moving sprite. Describe a character or upload one, pick the motion, and it generates the animation frames, exported as a sprite sheet ready for your game.
Can I animate a sprite I already have?+
Yes. Upload your own sprite and generate the animation from it. The motion keeps your design and palette, so it still looks like your character.
What animations can it make?+
The presets are idle, walk, run, attack, jump, hurt, and death, and you can describe any custom motion beyond those, like casting a spell, a sword spin, or a sneeze.
How do the animations export?+
Each animation comes as a looping preview plus a sliced sprite sheet on an even frame grid, with individual frames too. Unity and Godot get ready-made files; everything else takes the plain sheet.
Is it free to try?+
You get free credits every month, no credit card needed. Paid plans add more credits and longer animations.
Does it do pixel art or detailed art?+
Both. Pixel art mode animates true pixel sprites at sizes like 32x32. Detailed mode animates higher-res 2D characters.
How many frames are the animations?+
Most cycles are eight frames, which loops cleanly and matches what engines and asset packs expect. Some sets run longer where the motion needs it.