Integrations
SpriteCook+

Integration

SpriteCook+PixiJS

PixiJS renders fast 2D in the browser, and SpriteCook makes the art that fills it. Transparent sprites, sprite sheets, and tilesets load straight in as Pixi textures, crisp with nearest scaling.

An animated sprite sheet, ready to load in PixiJS
An animated sprite sheet, ready to load in PixiJS

Sprites and textures, ready to load

Transparent PNG characters, props, and tiles load straight in as PixiJS textures and Sprites, so your SpriteCook art shows up in your web game without any conversion.

Sprite-sheet animation

Animations come back as sprite sheets. Build an AnimatedSprite from the frames and your idle, walk, run, and attack loops play in the browser.

Crisp pixels at any scale

Set the texture scale mode to nearest and your pixel art stays sharp when scaled up, with no blur or half-pixels.

Guides and docs

Common questions

Does SpriteCook export to PixiJS?

PixiJS is a 2D renderer and SpriteCook makes 2D art, so there is no dedicated export. Transparent PNGs, sprite sheets, and tilesets load straight in as PixiJS textures and sprites.

How do I keep pixel art crisp in PixiJS?

Set the texture’s scale mode to nearest so it stays sharp when scaled up, with no blur or half-pixels.

Can I animate a sprite in PixiJS?

Yes. Export the animation as a sprite sheet, then build an AnimatedSprite from the frames and play it back in the browser.

Can I use SpriteCook tilesets in PixiJS?

Yes. Tiles load as textures, so you can place them as sprites or feed them into a tilemap to build your level.

Make art for your PixiJS game

Generate sprites, sheets, and textures in under a minute, then load them straight into PixiJS.

Start creating free