June 10th, 2026

Generate game sprites in the Claude desktop app

Install the SpriteCook plugin in the Claude desktop app and generate sprites, animations, and tilesets straight from a chat. Setup takes two minutes.

Generate game sprites in the Claude desktop app

Generate game sprites in the Claude desktop app

The Claude desktop app supports plugins, and SpriteCook has one. Once it's installed, Claude can generate sprites, animations, and tilesets while you work. Ask for a character in chat and the file lands in your project folder.

If you're on Claude Code, Cursor, or another editor instead, the agent setup guide covers those. This post is about the desktop app, where installation works through the plugin marketplace and there's nothing to run in a terminal.

What you need

Add the marketplace

The plugin lives in a public GitHub repo. You add that repo as a marketplace once, then install the plugin from it.

Open the Code tab and click Customize in the sidebar.

The Customize option in the Claude desktop app sidebar under the Code tab

Click the + next to Personal plugins.

The plus icon next to Personal plugins in the Customize screen

Hover Create plugin and pick Add marketplace.

The Add marketplace option under Create plugin

Choose Add from a repository.

The Add from a repository option in the Add marketplace dialog

Paste the plugin repo URL:

https://github.com/SpriteCook/claude-plugin
Entering the SpriteCook plugin repository URL

Hit Sync.

The Sync button in the Add marketplace dialog

Install the plugin

The spritecook marketplace now shows up in your plugin directory. Click the + on the Spritecook card.

The plus button on the Spritecook plugin card in the directory

Open the plugin and it should look like this. Five skills and one MCP connector.

The installed Spritecook plugin showing five skills and one MCP connector

The connector is the MCP server that does the actual generating. The skills teach Claude how to use it well, like generating one hero asset first and reusing it as a style reference so your whole set stays consistent. More on that in the agent guide.

The first time Claude calls a SpriteCook tool, it asks you to connect your SpriteCook account in the browser. Approve it once and you're set.

Try it

Start a new session in the Code tab and ask for something.

Prompting Claude to use SpriteCook to generate a ducky with sunglasses

Claude kicks off the generation, waits for the job to finish, and saves the result into your project folder.

The generated pixel art ducky with sunglasses

From here you can ask for whatever your game needs. The same options from the web app are available, so these guides apply:

Keeping it updated

Marketplace plugins don't update on their own. Every now and then, click the ... next to spritecook in the directory and hit Check for updates.

The Check for updates option in the spritecook marketplace menu

That's the whole setup. Make something weird.

Got questions? Building something?

Drop into the Discord. People post WIPs, share prompts that actually worked, and help each other debug weird outputs. We're in there daily too.

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