Web app
Generate, edit, animate, and organize assets in the browser.
Open the appCompany
SpriteCook is an AI tool for game developers. You describe a sprite, character, tileset, or UI element, and it draws it as pixel art or detailed 2D art, then animates it if you want.
SpriteCook generates 2D game assets from text prompts and reference images: characters, enemies, items, props, icons, tilesets, seamless textures, and UI kits. It can animate an existing asset into a looping sprite sheet, remove backgrounds, and slice a sheet into single sprites.
A saved theme keeps the palette and style consistent, so the hundredth asset still fits next to the first. Everything exports as transparent PNGs and sprite sheets for Unity, Godot, Phaser, GameMaker, and any engine that reads PNGs. Assets you generate are yours to use commercially.
SpriteCook is built for solo developers, game jam teams, and small studios that need more 2D art than they have time to draw. That includes programmers who would otherwise ship with placeholder boxes.
The free plan includes 40 credits a month and full API and MCP access, with no credit card.
Generate, edit, animate, and organize assets in the browser.
Open the appClaude Code, Codex, Cursor, OpenCode, and other MCP clients can make the art for the game they are building through the SpriteCook MCP server.
Set up an agentCall generation, animation, and asset endpoints from your own tools and pipelines.
Read the API referenceSpriteCook is a sole proprietorship registered in the Netherlands and based in Eindhoven. We run the service from the European Union and handle personal data under the GDPR.
Send questions about your account, billing, or a generation to support@spritecook.ai or through the contact form.